Born in Canada and raised in Switzerland, I’m an interactive media designer and 3D Artist working across motion design, games, and VR/AR.
I work on a range of freelance motion design and interactive media mandates, for clients including EPFL’s EssentialTech Center, the Canton of Vaud’s DGEM, and SAWI. I’m also currently working on an indie game, for which a project partner and I received a cantonal grant.
I trained as an Interactive Media Designer at ēracom, earning a federal certification (CFC), which included a six-month internship in Liverpool. Wanting to go further in 3D, I later completed a First-Class Honours Bachelor’s in Game Art & Animation at SAE Institute Geneva.
That took me into the Swiss game industry, where I’ve spent several years building environments, props, and characters, including shipped titles like Tavernacle! (Steam) and The Secret of the Ark (Meta Store), plus VR and AR work including game rooms, training simulations, and theatre. One especially interesting project: the full visual world of a VR escape room in Aarwangen Castle, built with a historian’s input to keep the details accurate.
Working as both an Interactive Media Designer and 3D artist gives me an added perspective to bring to every project.